How to model a character with a tail in zbrush

how to model a character with a tail in zbrush

Zbrush deeper displacement

Tweak the hat with the face, it's useful to isolate.

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Time-lapse?Anime look 3D Character Modeling in 6 minute?
Interpretation of a concept by Khoa Viet. I used references from Grafit Studio. It was a great help in figuring out the character's pose. MODO and ZBrush together form a powerful suite for creating cartoon characters. Learn how to create one from scratch, going through sculpting, retopology. By hand. Duplicating cylinders a circular array, then shaping with the move tool and scale + mask and then randomising the threads with with.
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I added all the scales by hand and with symmetry on, trying to get a nice and badass look for the Leviathan, alternating between different ones to add some variation, and sometimes sculpting on top to add some damage and wear. The theme also fits well with my baseball girl design BURN!!! Hope you guys like it! Nothing too fancy though, but enough to be able to quickly pose it to see how it looks.