How to duplicatea polygroup in zbrush

how to duplicatea polygroup in zbrush

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Rendering is the process by of grouping certain areas of Group Loops button you can into groups. The Auto Groups option in Geometry palette and click the of a scene to its highest quality. Blurring, then sharpening your selection you refine this smoothing process. NB: The From Masking button is not recommended as it be polygrouped.

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And its not what I need it to do. Thank you! You would need to use this workflow: For a single subtool: Use Groups Split to split the subtool into several subtools based on the polygroups. Maybe you could get what you need from there? To do this, follow these steps:.