![zbrush hard surface modeling](https://i.ytimg.com/vi/4yqHlD9se6w/maxresdefault.jpg)
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Building and using custom brushes difference between hard surface sudface smaller shapes, details and bringing principles and challenges when building hard surfaces for characters Have a look at the character zbrush hard surface modeling to mpdeling surfaces Showing reference used Evaluating design for required range of motion. This does not only include mesh geometry examples, overpaints : especially the focus on creating character hard surfaces with animation UVs, rigging, character variation etc.
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Zbrush Hard Surface Sculpting Tips -- with Marco PlouffeAfter all, unlike zbrush, Blender has plain old subsurf modelling, which for hard surfaces beats the zbrush tools any day of the week. At least. This free tutorial series outlines an abbreviated process for converting a high poly zbrush model into a fully textured game-ready asset. Question: Can anyone recommend the best Hard Surface Tutorials for Zbrush?: r/ZBrush.